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Lifetime Items

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Lifetime Items

Post  Yondaime on Wed Oct 29, 2008 8:45 am

Cost: 500 Ryo + Nara Bloodline
Flash Bomb: Makes next Shadow Bind cannot avoid with clones. Once per battle.
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Cost: 1000 ryo + Hidan's Lifetime

Hidan's Scythe
Triple Bladed Scythe (Passive;50 chakra each turn this is in effect) Add 100 damage to all attacks that deal damage.

*Scythe Swing (50 chakra)100 damage

*Grim Cut (75 chakra) 125 damage cant interrupt.

*Deadly Slash (150 chakra) 225 damage can't interrupt or block.

*Blood Ritual Cut (150 chakra + XXX chakra) 200 damage. Pay extra chakra (Maximum 300) to damage your opponent again. For each chakra you give up is the amount of damage it does. Twice per battle cant block or avoid with a clone.


*=Requires Triple Bladed Scythe to be in effect
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Magnetic Mace and Scythe

Cost: 3000 Ryo + “Megunechit Ninpou (Magnetic Ninja Arts)”

Magnet Blade (50 chakra) All skills used on an opponent affected with a steel tag will do an additional 150 life-damage for the remainder of the battle.Can't interrupt.

Steel Polarity(50 Chakra) 150 life-damage. Can't avoid.

Metal Slash (100 chakra) 200 life damage Multi-Hit (unavoidable on all opponents affected with a steel tag, damage of this skill can not exceed 400 life-damage) Once per battle.

Metal Slam (200 chakra) 300 life damage Multi-Hit (unavoidable on all opponents affected with a steel tag, damage of this skill can not exceed 600 life-damage) Once per battle.

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Cost: 1000 ryo + Keen-Eye lifetime skill

Scroll Belt – allows owner to carry ten extra scrolls

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The Sacred Set of Kunais: Cost: 1000 ryo.
5 Fire kunais - 50 damage and 25 burn damage next turn.
5 Water kunais - 50 damage and interupt 1 skill *not unavoidables*
5 Lightning kunais - 50 damage. Does 100 can't avoid damage if user used any water moves last turn.
5 Earth kunais - 75 damage and STOP any throwing weapons (not a tag) from opponents last turn.
5 Wind kunais - 50 life damage can't block or interupt.

The kunai set replaces all your normal kunais.
They take up a move to use, unless you use them with the same element jutsu.

*Can only have this if you are a keen eye user, read keen eye lifetime for more information.

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Keen eye user weapon pouch: Cost: 2500 ryo
Keen eye pouch (Require Ninja item) (No Charka)
-20 Firing Shuriken (100 life damage)
-20 Firing Needle (50 life damage)
-20 Firing Kunai Knifes (50 life damage)
-14 Throw Exploding tag (100 life damage)
-14 Smoke bombs (ESP)

*If you replace shuriken with shadow shuriken, its qty is 14.

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The weapon masters gloves: Cost: 2500 ryo
-Your punch move now costs 0 chakra and does 125 more damage.
-All taijutsu moves that involve your hands deal 50 more damage.
-All taijutsu thats in your fighting style and involves hands does 75 more damage.
-Once every three turns you may use punch without it taking up a turn

The weapon masters boots: Cost: 2500 ryo
-Your kick move now costs 25 chakra and does 100 more damage.
-All taijutsu moves that involve your legs deal 50 more damage.
-All taijutsu thats in your fighting style and involves your legs does 75 more damage.
-Once every three turns you may use kick without it taking up a turn.

*Can only have this if you are a weapons master, read weapon master lifetime for more information.
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Paint Brush and Ink
Cost: 2000 Ryo
Prerequisite: Illusionary Arts; Sketching Lifetime

-Summon Scrolls (50 Chakra + 2 Scrolls) Enables use use of this item's skills for the rest of the battle. All lifetime skills deal an extra 100 damage. Once per battle. Can't interrupt.
*Black Ink (200 Chakra) Next Illusionary Arts attack stops the opponent for 1 turn or an extra turn.
*Red Ink (250 Chakra) Negate any attack from the opponent's last turn. This affects unavoidables but not completely unavoidables. This can only be used if an Illusionary Arts skill was used this turn or last turn. Once per battle.
*Artisan's Stroke (100 Chakra) If Black Ink has been used this turn or last turn, then deal 200 life damage to the opponent. Can't interrupt or avoid.If Red Ink has been used this or last turn, then the opponent must pay an extra 50 chakra to avoid. block or interrupt the next Illusionary Arts skill. Can't be stopped by anything. Twice per battle.
*Painter's Remorse (XXX Chakra) Resummon any dead opponent, ally or summon with XXX amount of life; however, the life can't be over the dead's own life. If the user uses a fire type skill, the opponent will take however much life that the summon has during the attack added onto the original damage. However, the clone's own life is thus reduce to 0. All fire type jutsu do 2x the damage on the summon. Can't be interrupted by anything. This technique be only be used once per person, opponent, or summon.
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Sound Amplifier
Cost: 1000 Ryo
Prerequisite: Sound Manipulation Lifetime

-Equilibrium Disruption (100 Chakra - Passive) All genjutsu used this turn will hold the opponent for an extra post and deal 100 damage. Three times per battle.
-Shortened Frequency (150 Chakra) 200 Life damage and holds opponent for 1 turn. Unavoidable. Once per battle.
-Screeching Halt (250 Chakra) 200 multi-hit damage. Interrupt all of opponent's attacks, including unavoidables and genjutsu. Once per battle.
-Sound Barrier (100 Chakra) Block any skill from the opponent's last turn. If you pay the blocked technique's chakra cost, then reflect the damage back at the opponent with the same text. Doesn't affect unavoidables. Three times per battle.
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Yondaime
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Number of posts : 229
Village : Leaf
Registration date : 2008-10-28

Status
Health:
500/500  (500/500)
Chakra:
500/500  (500/500)
Experience: 15

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